If you make another game like this, could you please make the zombies even smaller, my magnifying glass distorts them and makes them look like gigantic horse hair... I'd just prefer to shoot at something around the size of a single pixel instead. That'd be awesome. Also, in addition to an increase in screen vibration, maybe you should black out the screen entirely with each shot, or even request that everyone wear a blindfold while playing the game. Remember, games are only fun if they are rediculously frustrating AND impossible, not just one or the other.
Really good animations and good presentation, so kudos there, although I thought the music was annoying and eventually I killed the sound altogether. Have to agree with most though: Bullets fly strait, yours go "ehh, f**k it" halfway through flight and then fall down dead like drops of water. The difference in the missile trajectory vs bullet trajectory is frustrating, it's certainly made more frustrating without a reticle, so definately need to add one. Lastly, you marched yourself in front of a firing squad to post a defence/defense game with no upgrades, so keep that in mind for part 3. Like I said, it could have been good, there's just a few really critical elements missing.
...in the end, there just isn't much substance to the game. As others have stated, the upgrades are lacking and the gameplay is inevitably repetative: The player's one and only task is spinning the planet around and that, unfortunately, gets old a little too quickly. A few dozen more upgrades, some different ways to stop the meteors (i.e. player can purchase a automated missile silo), and this could easily be turned into a very addictice game.
Recent Game Reviews
Rated 2.5 / 5 stars September 3, 2009
Oh yeah...
If you make another game like this, could you please make the zombies even smaller, my magnifying glass distorts them and makes them look like gigantic horse hair... I'd just prefer to shoot at something around the size of a single pixel instead. That'd be awesome. Also, in addition to an increase in screen vibration, maybe you should black out the screen entirely with each shot, or even request that everyone wear a blindfold while playing the game. Remember, games are only fun if they are rediculously frustrating AND impossible, not just one or the other.
Rated 2.5 / 5 stars August 31, 2009
Could have been good
Really good animations and good presentation, so kudos there, although I thought the music was annoying and eventually I killed the sound altogether. Have to agree with most though: Bullets fly strait, yours go "ehh, f**k it" halfway through flight and then fall down dead like drops of water. The difference in the missile trajectory vs bullet trajectory is frustrating, it's certainly made more frustrating without a reticle, so definately need to add one. Lastly, you marched yourself in front of a firing squad to post a defence/defense game with no upgrades, so keep that in mind for part 3. Like I said, it could have been good, there's just a few really critical elements missing.
Rated 3 / 5 stars August 31, 2009
Good concept...lots of potential
...in the end, there just isn't much substance to the game. As others have stated, the upgrades are lacking and the gameplay is inevitably repetative: The player's one and only task is spinning the planet around and that, unfortunately, gets old a little too quickly. A few dozen more upgrades, some different ways to stop the meteors (i.e. player can purchase a automated missile silo), and this could easily be turned into a very addictice game.